European slate development
The objective of the European slate development support is to foster the competitiveness of European independent production companies and to increase their economic weigh…
Creative Europe Programme · Avrupa Birliği
Açık
AB Creative Europe Programme programı tarafından hibeler bekleniyor; toplam bütçe €14 milyon. Başvurular 14 Ocak 2027 tarihinde kapanıyor (AB çağrıları genellikle Brüksel saatiyle 17:00’de kapanır).
Resmi açıklamalar fon sağlayıcının dilindedir (çoğunlukla İngilizce); bu sayfadaki özet ve temel bilgiler Türkçedir.
Objective:
The Innovative tools and business models action is aimed at encouraging the development and/or the spread of innovative tools and business models to improve the visibility, availability, audience and diversity of European works in the digital age and/or the competitiveness and/or the greening process of the European audiovisual industry (including videogames). The support also aims to enable the European audiovisual industry to better adapt to the opportunities offered by the development of Artificial Intelligence and contribute to the implementation of the Apply AI Strategy.
Expected results
• Improve the competitiveness of the European audiovisual industry (including videogames) and seize the benefits of the innovative developments in technology and business models;
• Improve the adaptation of the European audiovisual industry to the opportunities offered by Artificial Intelligence;
• Improve the greening process of the European audiovisual industry;
• Improve the production and circulation of European audiovisual works in the digital era;
• increase the number and diversity of European works available online and increase their visibility in order to allow them to reach more audiences.
Description of the activities to be funded
The projects can include in particular:
• Subtitling or accessibility/discoverability/recommendation tools to be widely used across borders and across platforms in order to improve the visibility, the availability and the audience potential of European audiovisual works;
• Business tools improving the efficiency and the transparency of the audiovisual markets: automated rights management system, technology for data gathering and analysis;
• Business models seeking to optimise the synergies and complementarities between the distribution platforms (festivals, cinemas, VOD…);
• Business tools exploring new modes of production, financing, distribution or promotion enabled or enhanced by new technology (AI, big data, blockchain, Virtual worlds / Metaverse, NFT, etc.).
• Innovative tools and business models improving the greening process of the audiovisual industry.
The action does not cover the development of hardware (e.g. cameras, virtual headsets...).
Applications should present adequate strategies to ensure more sustainable and more environmentally-respectful industry and to ensure gender balance, inclusion, diversity and representativeness.
Transparency plays a key role in the action. Therefore, applications should contain plans for the disclosure of the inputs and results of the action, including among others communicating the results to public authorities, Member States and the audiovisual industry.
Special emphasis will also be placed on attracting private investment and on own investment. Project’s ability to apply for a sound and reasonable level of EU public funding below the 80% authorised will be assessed.
Application of New technologies to the Audio-Visual distribution Application of New technologies to the Audio-Visual production Artificial intelligence Augmented Reality Big data Blockchain and Distributed Ledger Technology (DLT) Digital Distribution of Audio-Visual works Film Theatrical distribution Film marketing Film promotion Green deal Marketing Metadata New technologies for Audio-Visual sector - Media New technologies for promotion of Audio-Visual works TV series Video Games Virtual Reality film
Single-stage call. Next deadline 2027-01-14. The portal states the exact cut-off time (EU calls usually close at 17:00 Brussels time).
Bu sayfadaki bilgiler resmi kaynaktan alınmıştır ve en son 14 Kasım 2026 tarihinde kontrol edilmiştir. Sonraki değişiklikler dahil, fon sağlayıcının kendi belgeleri her zaman önceliklidir.
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