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Creative Europe Programme · Europäische Union

CREA Cross Innovlab — Creative Innovation Lab

Offen

Das EU-Programm Creative Europe Programme plant Förderungen bei einem Gesamtbudget von 7,18 Mio. €. Die Einreichungsfrist endet am 22. April 2027 (EU-Ausschreibungen enden meist um 17:00 Uhr Brüsseler Zeit).

Frist
22. April 2027 (in 158 Tagen)
Fördersumme
Gesamtbudget 7,18 Mio. €
Förderquote
Je nach Programm — siehe Ausschreibungsbedingungen
Gesamtbudget
7,18 Mio. €
Maßnahmentyp
CREA Project Grants · CREA Action Grant Budget-Based
Wahrscheinliche Antragstellende
Gemeinnützige, Öffentliche Stellen, Unternehmen, KMU / Start-ups, Hochschulen & Forschung Aus Quellkategorien oder Programmregeln; maßgeblich ist die Ausschreibung.
Fördergeber
Creative Europe Programme (CREA)
Referenz
CREA-CROSS-2027-INNOVLAB
Ausschreibung
CREA-CROSS-2027-INNOVLAB
Zuletzt geprüft
14. November 2026

Offizielle Ausschreibung öffnen ↗ Frist zum Kalender hinzufügen

Die offiziellen Beschreibungen sind in der Sprache des Fördergebers (meist Englisch); Zusammenfassung und Eckdaten auf dieser Seite sind auf Deutsch.

Umfang

Objective:

WARNING: BEFORE SUBMITTING, APPLICANTS ARE STRONGLY ADVISED TO CHECK THE RELEVANCE AND ELIGIBILITY OF THEIR APPLICATION WITH THEIR DOMESTIC CREATIVE EUROPE DESK ( https://culture.ec.europa.eu/resources/creative-europe-desks )

The Creative Innovation Lab support shall support the design, development and/or spread of innovative tools, models or solutions applicable in the audiovisual (compulsory) and at least one the following sectors: music , books or museums .

The audiovisual sector covers all activities and companies related to the development, production, distribution, promotion and circulation of the following content:

• Feature films, animations and creative documentaries intended primarily for cinematic release;

• Fiction audiovisual works (one-off or series), animation (one-off or series) and creative documentaries (one-off or series) intended primarily for the purposes of television or digital platform exploitation;

Vollständigen Text lesen

• Interactive, non-linear fiction, animation or creative documentary projects (e.g. narrative virtual reality projects);

• Narrative video games and interactive narrative immersive experiences. In order to be considered narrative, the story must be told or shown throughout the whole game (in-game storytelling) or interactive immersive experience, and not only as an introduction or an ending.

The objectives of the scheme is to encourage cooperation between the audiovisual sector and the music, book or museum sectors to accompany their environmental transition and/or to improve their competitiveness and/or the circulation, visibility, discoverability, availability, diversity and the audience of European content across borders. The support also aims to enable the European audiovisual sector and these three sectors (music, books and museums ) to better adapt to the opportunities offered by the development of Artificial Intelligence.

Expected results

• Improve the competitiveness of the European audiovisual and other cultural and creative sectors: transparency, data collection and the appropriate use of artificial intelligence/big data, adaptation to the challenges and opportunities driven by the ongoing changes in those sectors;

• Improve the adaptation of the European audiovisual and other cultural and creative sectors to the opportunities offered by the development of virtual worlds (also called metaverse(s)).

• Improve the production/financing and circulation of European audiovisual and cultural content in the digital age;

• Increase the visibility, discoverability, availability and diversity of European audiovisual and cultural content in the digital age;

• Increase the potential audience of European audiovisual and cultural content in the digital age.

• Accelerate the environmental transition of the European audiovisual, cultural and other creative sectors, in line with the priorities of the European Green Deal and the New European Bauhaus.

Description of the activities to be funded

Projects must focus on one (or…

Themen

Application of New technologies to the Audio-Visual distribution Application of New technologies to the Audio-Visual production Artificial intelligence Augmented Reality Big data Blockchain and Distributed Ledger Technology (DLT) Book fair managers/directors Books Digital Distribution of Audio-Visual works Entertainment software development Extended Reality Extended Reality (XR) Festival managers Festival network Film Theatrical distribution Film marketing Film promotion Gaming industry Green deal Innovation in the Culture and Audiovisual sectors

Zeitplan

Single-stage call. Next deadline 2027-04-22. The portal states the exact cut-off time (EU calls usually close at 17:00 Brussels time).

So bewerben Sie sich

  1. Lesen Sie das vollständige Topic im Portal: erwartete Ergebnisse, Umfang, Maßnahmentyp und die Teilnahmebedingungen einschließlich Länder- oder Konsortialvorgaben.
  2. Registrieren Sie jede Partnerorganisation im EU Funding & Tenders Portal, um einen PIC zu erhalten.
  3. Verbundprojekte in Forschung und Innovation benötigen in der Regel mindestens drei unabhängige Partner aus drei verschiedenen EU-Mitgliedstaaten oder assoziierten Ländern. Prüfen Sie die Regel für dieses Topic.
  4. Bereiten Sie Teil A (Verwaltungsformulare und Budget im Portal) und Teil B (technische Beschreibung auf der offiziellen Vorlage für diesen Maßnahmentyp) vor.
  5. Reichen Sie vor dem Fristende am Stichtag im Portal ein. Verspätete Anträge werden nicht angenommen.

From the call text

Who can apply
Not stated in the call text we hold — check the official page
Company stage
Not stated in the call text we hold — check the official page
Single applicant or consortium
Read the topic conditions on the EU Funding & Tenders Portal for eligible countries, consortium requirements, budget and the application route.
Where applicants must be based
Read the topic conditions on the EU Funding & Tenders Portal for eligible countries, consortium requirements, budget and the application route.
Where to apply
Read the topic conditions on the EU Funding & Tenders Portal for eligible countries, consortium requirements, budget and the application route.

EU-Leitfaden zur Antragstellung lesen

Offizielle Quellen

Offizielle Ausschreibungsseite

Die Angaben auf dieser Seite stammen aus der offiziellen Quelle und wurden zuletzt am 14. November 2026 geprüft. Maßgeblich sind immer die Unterlagen des Fördergebers einschließlich späterer Änderungen.

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