European slate development
The objective of the European slate development support is to foster the competitiveness of European independent production companies and to increase their economic weigh…
Creative Europe Programme · European Union
Open
The EU's Creative Europe Programme programme expects to make awards, from a total budget of €7.18 million. Applications close on 22 Apr 2027 (EU calls usually close at 17:00 Brussels time).
Objective:
WARNING: BEFORE SUBMITTING, APPLICANTS ARE STRONGLY ADVISED TO CHECK THE RELEVANCE AND ELIGIBILITY OF THEIR APPLICATION WITH THEIR DOMESTIC CREATIVE EUROPE DESK ( https://culture.ec.europa.eu/resources/creative-europe-desks )
The Creative Innovation Lab support shall support the design, development and/or spread of innovative tools, models or solutions applicable in the audiovisual (compulsory) and at least one the following sectors: music , books or museums .
The audiovisual sector covers all activities and companies related to the development, production, distribution, promotion and circulation of the following content:
• Feature films, animations and creative documentaries intended primarily for cinematic release;
• Fiction audiovisual works (one-off or series), animation (one-off or series) and creative documentaries (one-off or series) intended primarily for the purposes of television or digital platform exploitation;
• Interactive, non-linear fiction, animation or creative documentary projects (e.g. narrative virtual reality projects);
• Narrative video games and interactive narrative immersive experiences. In order to be considered narrative, the story must be told or shown throughout the whole game (in-game storytelling) or interactive immersive experience, and not only as an introduction or an ending.
The objectives of the scheme is to encourage cooperation between the audiovisual sector and the music, book or museum sectors to accompany their environmental transition and/or to improve their competitiveness and/or the circulation, visibility, discoverability, availability, diversity and the audience of European content across borders. The support also aims to enable the European audiovisual sector and these three sectors (music, books and museums ) to better adapt to the opportunities offered by the development of Artificial Intelligence.
Expected results
• Improve the competitiveness of the European audiovisual and other cultural and creative sectors: transparency, data collection and the appropriate use of artificial intelligence/big data, adaptation to the challenges and opportunities driven by the ongoing changes in those sectors;
• Improve the adaptation of the European audiovisual and other cultural and creative sectors to the opportunities offered by the development of virtual worlds (also called metaverse(s)).
• Improve the production/financing and circulation of European audiovisual and cultural content in the digital age;
• Increase the visibility, discoverability, availability and diversity of European audiovisual and cultural content in the digital age;
• Increase the potential audience of European audiovisual and cultural content in the digital age.
• Accelerate the environmental transition of the European audiovisual, cultural and other creative sectors, in line with the priorities of the European Green Deal and the New European Bauhaus.
Description of the activities to be funded
Projects must focus on one (or…
Application of New technologies to the Audio-Visual distribution Application of New technologies to the Audio-Visual production Artificial intelligence Augmented Reality Big data Blockchain and Distributed Ledger Technology (DLT) Book fair managers/directors Books Digital Distribution of Audio-Visual works Entertainment software development Extended Reality Extended Reality (XR) Festival managers Festival network Film Theatrical distribution Film marketing Film promotion Gaming industry Green deal Innovation in the Culture and Audiovisual sectors
Single-stage call. Next deadline 2027-04-22. The portal states the exact cut-off time (EU calls usually close at 17:00 Brussels time).
| Fact | Value | How we know | Taken from the source |
|---|---|---|---|
| Deadline | 22 April 2027 “Single-stage call. Next deadline 2027-04-22. The portal states the exact cut-off time (EU calls usually close at 17:00 Brussels time).” | official data field | 15 Nov 2026 |
| Amount per applicant | Unknown — not stated in the source we hold | unknown | — |
| Total budget | €7.18 million | official data field | 15 Nov 2026 |
| Funding rate | Unknown — not stated in the source we hold | unknown | — |
| Who can apply | Unknown — not stated in the source we hold | unknown | — |
| Where to apply | Read the topic conditions on the EU Funding & Tenders Portal for eligible countries, consortium requirements, budget and the application route. | read from the official text | 15 Nov 2026 |
Facts on this page come from the funder’s official data, taken on 14 Nov 2026. The funder's own documents, including later amendments, always take precedence.
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