European slate development
The objective of the European slate development support is to foster the competitiveness of European independent production companies and to increase their economic weigh…
Creative Europe Programme · Europäische Union
Offen
Das EU-Programm Creative Europe Programme plant Förderungen bei einem Gesamtbudget von 13,5 Mio. €. Die Einreichungsfrist endet am 2. Februar 2027 (EU-Ausschreibungen enden meist um 17:00 Uhr Brüsseler Zeit).
Offizielle Ausschreibung öffnen ↗ Frist zum Kalender hinzufügen
Die offiziellen Beschreibungen sind in der Sprache des Fördergebers (meist Englisch); Zusammenfassung und Eckdaten auf dieser Seite sind auf Deutsch.
The objective of the support to Video games and immersive content development is to increase the capacity of European video game producers, XR studios and audiovisual production companies to develop video games and interactive immersive experiences with the potential to reach global audiences. The support also aims to improve the competiveness of the European video games industry and other companies producing interactive immersive content in European and international markets by enabling the retention of intellectual property by European developers.
Expected results
• Increased quality, appeal, feasibility and cross-border potential for selected projects.
• A stronger position on the European and international market for video games developers and companies producing interactive immersive experiences.
Description of the activities to be funded
Support will be given to the development of works and prototypes of interactive narrative storytelling with original content and/or quality gameplay intended for production and global commercial exploitation via PCs, consoles, mobile devices, tablets, smart phones and other technologies.
The aim is to provide funds to video game production companies and other companies producing immersive content to develop works with a high level of originality and innovative and creative value, and that have a high level of commercial ambition and extensive cross-border potential to reach European and international markets. This will allow for further investment in innovative European content and increase the competitiveness of European companies in the digital global market.
Applications should present adequate strategies to ensure a more sustainable and more environmentally-respectful industry and to ensure gender balance, inclusion, diversity and representativeness.
Animation Augmented Reality Computer games Development of audiovisual works Documentary Entertainment software development Extended Reality (XR) Fiction Game design Game development Gaming industry Gaming technology Immersive audiovisual projects Mixed Reality Production of video-games Publishing of video games Video Game development Video Games Video game publishing Video-Games developer and producer - Media
Single-stage call. Next deadline 2027-02-02. The portal states the exact cut-off time (EU calls usually close at 17:00 Brussels time).
EU-Leitfaden zur Antragstellung lesen
Offizielle Ausschreibungsseite
Die Angaben auf dieser Seite stammen aus der offiziellen Quelle und wurden zuletzt am 14. November 2026 geprüft. Maßgeblich sind immer die Unterlagen des Fördergebers einschließlich späterer Änderungen.
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