European slate development
The objective of the European slate development support is to foster the competitiveness of European independent production companies and to increase their economic weigh…
Creative Europe Programme · Avrupa Birliği
Açık
AB Creative Europe Programme programı tarafından hibeler bekleniyor; toplam bütçe €13,5 milyon. Başvurular 2 Şubat 2027 tarihinde kapanıyor (AB çağrıları genellikle Brüksel saatiyle 17:00’de kapanır).
Resmi açıklamalar fon sağlayıcının dilindedir (çoğunlukla İngilizce); bu sayfadaki özet ve temel bilgiler Türkçedir.
The objective of the support to Video games and immersive content development is to increase the capacity of European video game producers, XR studios and audiovisual production companies to develop video games and interactive immersive experiences with the potential to reach global audiences. The support also aims to improve the competiveness of the European video games industry and other companies producing interactive immersive content in European and international markets by enabling the retention of intellectual property by European developers.
Expected results
• Increased quality, appeal, feasibility and cross-border potential for selected projects.
• A stronger position on the European and international market for video games developers and companies producing interactive immersive experiences.
Description of the activities to be funded
Support will be given to the development of works and prototypes of interactive narrative storytelling with original content and/or quality gameplay intended for production and global commercial exploitation via PCs, consoles, mobile devices, tablets, smart phones and other technologies.
The aim is to provide funds to video game production companies and other companies producing immersive content to develop works with a high level of originality and innovative and creative value, and that have a high level of commercial ambition and extensive cross-border potential to reach European and international markets. This will allow for further investment in innovative European content and increase the competitiveness of European companies in the digital global market.
Applications should present adequate strategies to ensure a more sustainable and more environmentally-respectful industry and to ensure gender balance, inclusion, diversity and representativeness.
Animation Augmented Reality Computer games Development of audiovisual works Documentary Entertainment software development Extended Reality (XR) Fiction Game design Game development Gaming industry Gaming technology Immersive audiovisual projects Mixed Reality Production of video-games Publishing of video games Video Game development Video Games Video game publishing Video-Games developer and producer - Media
Single-stage call. Next deadline 2027-02-02. The portal states the exact cut-off time (EU calls usually close at 17:00 Brussels time).
Bu sayfadaki bilgiler resmi kaynaktan alınmıştır ve en son 14 Kasım 2026 tarihinde kontrol edilmiştir. Sonraki değişiklikler dahil, fon sağlayıcının kendi belgeleri her zaman önceliklidir.
The objective of the European slate development support is to foster the competitiveness of European independent production companies and to increase their economic weigh…
Objective: The Innovative tools and business models action is aimed at encouraging the development and/or the spread of innovative tools and business models to improve th…
The Call for Proposals will result in: • creating or scaling up cross-border collaborations that support impactful and innovative approaches to media literacy based on th…
Objective: The Films on the Move action shall encourage and support the wider distribution of recent non-national European films by encouraging sales agents and theatrica…
Translation, publication, promotion, and distribution activities as well as activities addressing the themes and priorities described above. More specifically: • Activiti…